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The Sydney Swans and the West Coast Eagles have given AFL an
epic quality that it hasn’t seen since the Hawthorn-Geelong
era. Meanwhile, AFL’s Melbournebased press stands by and
laments the dominance of “interstate” clubs. Let’s
not underestimate the Swans’ achievement in making the ’06
grand final and almost snatching victory from the hard-running
Eagles. In ’06, the game underwent such immense change by
small degrees that it emerged a vastly different prospect compared
to ’05. For the Swans to adapt to the new, perpetual-motion
version after revelling in the gnawing spectacles they were able
to create the previous year, and come within a point of doing
it all again, was truly awe-inspiring. Teams are afforded very
small portals of possibility these days, and when those snap shut,
the next chance might not come around again for a couple of decades.
Everyone believed the Swans’ opportunity had come and gone.
Their depth and flexibility, and the resourcefulness of their
coach, Paul Roos, have been greatly misjudged. Other teams gave
up the ghost around April, when they realised they were playing
the wrong game.
Last year, we mentioned the ninja deathtouch
that was Kerry Packer’s exorbitant bid for the AFL TV rights
– he died believing that the Seven-Ten consortium would
be unable to cut the mustard if they dared to match it. Foxtel
was giving no guarantees that it would help them meet their goal
of eight televised matches a week, including live broadcasts into
Brisbane and Sydney every Friday and Saturday night. Why should
it? It’s 25 per cent owned by Packer’s PBL. The first
symptoms have already emerged. Foxtel hedged its bets as long
as possible, giving the impression that someone was enjoying the
scheduling pandemonium over at Seven and Ten, before finally accepting
an agreement to televise four matches a week (at press time, anyway).
The problems faced by the AFL-Seven-Ten configuration are the
very ones everyone identified last year, so there’s no point
rehashing them. Politics will melt away when another glorious
season of the great game resumes, the old broadcaster takes the
reins and stirring string music and super-slo-mo images combine
to convince us that we’re about to witness something unspeakably
grand. Enmities will only bubble to the surface when the odd difficulty
is encountered regarding the draw, Seven’s ability to extend
itself and conflicting scheduling between Seven and Ten –
but that’s for someone else to discuss.
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| Illustration by: Warren Taylor |
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